Legion de Fleurie Grenadiers

Since starting them a mere 6 years ago, I have finally finished my Grenadier battalion for the (fictitious) Legion de Fleurie. Back in 2014 I painted the first half dozen figures and the mounted officer, but then my focus strayed to other projects. One of my goals for this year’s Ayton weekend was to get this unit, the first battalion in this scale and period I’ve painted myself in 6 years, ready for battle. Even though the event isn’t happening now, I wanted to get the unit done.

The figures are RSM Austrian Grenadiers, plus a couple of Minden/Fife & Drum standard bearers. The standards themselves were painted to order by Mark Allen (there you go Robbie!) and it’s great to finally see them on the table.

Mark Allen’s wonderful brushwork:

Medetian Re-Basing Programme

As mentioned the other day, I have some 18th century units to re-base. Most of these are in progress at various stages, and it’s been the usual messy, time-consuming slog. It’s a good reminder that re-basing should never be undertaken lightly!

The first unit I’ve finished is the one that required the least effort, naturally. This is the Vantua Regiment, a standard musketeer unit of 30 figures plus a battalion gun. The figures are now on 45mm squares instead of 50s, and the flags have had a bit of edging bling added to brighten them up.

Within a minute of taking this picture I managed to break a bayonet. FFS.

Now onto the next one!

A New Battalion for Savoy

This unit was finished off just in time for this year’s big 18th century gaming weekend at Ayton (which reminds me – I need to post my pics of this excellent event). It’s a converged Grenadier battalion made up of companies from the Savoy line battalions I have collected so far.

The figures are Crann Tara, and they were painted by the very talented Dave Jarvis. As my Grenadier battalions don’t carry flags I like to give them a bit of height on the centre stand, hence the mounted colonel.


Best of all, they didn’t embarrass themselves in their first outing. I didn’t actually end up commanding them, so that’s probably why!

I also managed to do a tiny amount of painting for Ayton myself – to the tune of 3 battalion guns. I had 3 bases of Savoy battalion gunners without the all-important cannon, so finally got caught up. These are Crann Tara/Minden Prussian 3 pounders, very nice pieces.

 

 

Honours of War – A LAW Forum Get-together

In early October a group of us from the forum were cordially invited to come for a game in Gary’s very impressive Wargames room. As they go, it must be one of the best around, and comfortably accommodated 9 players and a good-sized table. It was a good opportunity to catch up with the guys, who came from far and wide as always, and meet one of Gary’s very friendly local club members, Ian, who joined us.

We would be using the Honours of War rules and most of us had brought a contingent of our own historical or imagi-nations troops. Gary had prepared the table, scenario, some of the forces, and all of the catering for the day – what a decent bloke! It was an attack/defend game, with a central bridge as the key, and 2 built up areas on the flanks also counting as objectives.

My Medetians took the right flank for the defenders, with reinforcements to come on later, and faced Iain and Simon who arrived en mass in the opening few turns.

The fighting was pretty intense, and the rules held up pretty well, considering we had a lot of troops on the table by the end. I didn’t quite manage to hold onto my village, with a last-ditch counter attack failing in the final turn. However, the bridge and farm were competently defended by Jeremy and Purps on my left, so overall we just about won.

All in all it was a lot of fun playing such a good-looking wargame with old mates and new acquaintances. There was good banter and everyone was on good form, which was great to see.

After the game we had a very nice dinner and a few beers in one of the local pubs, rounding off an excellent weekend. Hopefully we’ll be invited back next year!

 

 

A Big Battle in the Midlands

A few weekends ago a group of 8 members of the Loose Association of Wargamers got together near Grantham for an 18th century wargame. We all contributed some troops, both historical and imagi-nation, and used the Honours of War rules. It was nice to meet Jeremy and his family for the first time, and we didn’t seem to put him off coming to future LAW events!

Purps made the arrangements at a village hall, and also made half the terrain with some very impressive sculpted boards. The other half was LT’s excellent teddy bear fur. Once some buildings, hedges, trees and other scenery was in place, we had a very nice looking long battlefield of about 30′ by 5′.

Empty and full pics of the table:

The various collections were combined to create 2 large armies, with 4 players a side. There was a background scenario which led nicely to a big set-to, with me part of the attacking side. I took control of the left centre and had to capture the bridge. I deployed 2 columns of battalions, with artillery and cavalry in support.

Action in the centre, where the forces of Medetia fought for the bridge:

Action on the flanks:

The game was played in great spirit and we had a very enjoyable day. By the end we had been victorious pretty much all along the line, although the enemy had fought hard and we were up against it in a number of places. General E. Pickled led another utter collapse of what seemed to be a strong flank – it’s his special gift!

Purps: “well, that’s the left flank gone!”Pickled: “there were more troops here a minute ago”

Naturally, an evening of good food a drink followed. Some of the guys played a second game the on the Sunday, which I couldn’t stay for unfortunately.

Big thanks to everyone for their great company and friendly participation as always, and in particular to Purps for doing so much prep which made a big difference to how smoothly everything ran.

AMG17 – A Fantastic Weekend

Last weekend I attended the AMG forum gaming weekend near Kenilworth. There were about 20 of us, including forum members, forum ex-members, and at least one person who was neither!

Just like last year, it was an excellent crowd and we had a lot of fun both during the gaming sessions, and during the bar sessions. Apart from our group there were 300+ other guests in the hotel, all there for a Dancing with the Stars weekend. We didn’t mix much 🙂  – although a couple of gents did pop by to have a look.

Stuart organised an excellent and smooth-running event. Big thanks to him.

The games were all top notch; Graham with Falkirk, Colin with Leuthen, Martin with the Sudan and Paul with Ramillies. I wanted to play all 4 but only managed Leuthen and Ramilies. Both were excellent, and very well run by friendly and helpful hosts.

Ramilies:

The Sudan (obviously), done in grand style by Martin, with lovely figures, using Sands of the Sudan:

 

Unfortunately my pic of Graham’s excellent and very popular Falkirk game didn’t come out, so this is the best I’ve got from that. Lovely British cavalry.

Day 1 – I played as one of the Austrian commanders in Colin’s superb Leuthen 1757 game, using the Honours of War rules.

Robbie and Gary were on the flanks and we faced Chris, Jim and Tony as the Prussians. Fittingly, Jim (Der Alte Fritz) played as Frederick.

 

More Austrians rushing to help hold the line:

Soon to be ex-grenadiers!

The Prussian grenadiers charge the church wall. They got in once, but I managed to push them back out with my reserves.

Repeating the Prussian’s dramatic success on the tabletop isn’t as simple as Frederick made it look. It was close in the end, but was declared a win for the Austrians.

Day 2 – I joined Paul’s tremendous refight of the southern half of Ramillies 1706 (ie. the cavalry action and the village on the French extreme right flank). We used Paul’s own rules from the Grimsby club, which are straightforward but give lots of period flavour. I took the right-hand French, with dismounted dragoons in the village, infantry alongside, and some of the Garde squadrons on my left.

We had a lot of cavalry clashes early on, and then the infantry came forward to carry on the fight. It was slightly unique as an 18th century wargame in that there were no artillery on the table (other than a couple of attached light guns). It made a nice change.

Below – waiting for the dreaded Dutch guard to arrive and commence their deadly platoon fire. Fortunately I was able to get some flank supports in place to help see off the first battalion! After that it was a matter of holding on.

 

Aly and Leigh battled it out at the other end of the table, with Steve commanding the French centre and Ken fighting us with Dutch and Danish. We got a solid result on the left flank, with Aly’s battalions mostly sent packing, and in the end the French were declared the victors. 🙂

A few general scenes. There was always a lot of banter and laughter in the room, making for an excellent atmosphere (which was needed as it was bloody warm with the aircon only partially working)!

 

 

The hotel wasn’t a bad place to have a few post-game beers, and the weather was amazing too!

Aly brought along a couple of sets of the Perry’s new Travel Battle game, which looked nice painted up, and Mark brought a 6mm version of The Wargame which was very impressive. Chris showed off some of his lovely period-art too, so there was something to see in every corner of the room.

Great stuff all-round then, and very motivational from a hobby perspective.
Hopefully we’ll be doing it again next year (albeit under a new name I suspect).

More Colonial Irregulars

I’m planning to get as much use as I can out of the Gripping Beast plastic Arabs I painted for Ayton, which means using them for colonial games too. Yes, there are a few too many bows in evidence, but I’m not really bothered. That said, I’m adding some musket-armed figures to bring them a bit more up to date!

These are from First Corps’ SYW in India range. They’re a bit shiny despite 2 coasts of varnish but hey. I’ve used the same colour scheme as the medieval types and they should fit together OK.
I’ve painted, but yet to base, a further 6 plastic guys with spears, which takes me to 44 figures. I think I need another half pack from First Corps to get me to 48 (and increase the musket count), which will make a healthy total of 4 Sharp Practice groups of Wallahs.
Additionally there are 4 plastic figures I’ve done as artillery crew, which I just need to base too.
When done, I’ll get the whole lot together, with the leaders and cavalry, for a photo shoot. Then I just need to finish some scenery and we’re off to the conquer some jungle-clad islands in the name of Medetia!  🙂

The Dreaded Re-basing

We all hate it, but most of us have to (well, choose to!) do it from time to time. This one was worth the effort as I wanted my irregular sepoys to be on single rather than multi- bases so that they work better for Sharp Practice. They can still go onto sabots for games where they need to form up in a battalion.

They’re RSM figures, a mix of their Ottoman figures with some minor conversions in the form of weapons added to hands. They’ve seen service in several games, as a battalion made up of 6 bases of 5. With a couple of spares kindly donated by Count Belisarius I will be able to make 4 groups of 8 or 3 of 10 (militia) for Sharp Practice.

Then: the ‘soak the mdf base in water’ method:

Now: on 20mm washers:

Much happier!

Big Buildings!

Back in January I made an effort to get through the MDF mountain (more of a hillock really), assembling a number of kits and painting most of them too. I was stalled with these 2 Timeline buildings as I needed something to tile the roofs with, so they sat unfinished while I searched the web (in vain) for what I wanted. In the end I decided to just get on and make my own, using the time-honoured card strip method. They’re not perfect, but they’ll do and are better than the standard flat MDF roofs.

I added some texture to the walls to cover up the construction slots and joins, and painted everything in shades to roughly match my existing 28mm buildings. I decided to ‘hinge’ the doors with insulation tape as I didn’t want them fixed in place, but wasn’t up to anything more complicated. The are no features inside as, for me, wargame building interiors are best kept simple and clear, as figure bases are oversized anyway.

I added the usual bit of texture around the bases and declared them finished. I like these kits a lot. They’re big buggers, but should look good on the table, especially for skirmish games.

 

 

 

The Battle of Mingen 1759

Last weekend four of us from the LAW forum, who all live reasonably close to Newark, got together for an eclectic 18th century bash. John (LT) very kindly offered to host us when our plans to play at Wargames Foundry fell through, and his custom-built gaming conservatory (with 12’x4′ table) was an excellent place to play a game. He kept us going with endless tea and coffee too!

As it was Purps’s idea in the first place, he did the planning. He collated a list of what units people could contribute and prepared an interesting scenario based on Minden, but suitably re-named. It was to be a first run out for all of us with the Honours of War rules from Osprey. They proved to be relatively simple to pick up and gave a good, fast-moving game that produced believable outcomes and events.

When the armies were placed on John’s teddy bear fur table covering, along with some suitable scenery, I think the overall effect was very good.

My troops, moving forward to take up defensive positions before the enemy got too close:

 

The overall table, defenders on the left:

Purps’ Prussians heading to defend the wall. They were to deliver a very un-Purps-like ‘none shall pass’ performance:

No detailed battle account, but in brief – Simon and John attacked with a variety of dodgy invading foreign-types, while Purps and I tried to hold on to the two villages. Somehow we managed this, although it was a very close run thing. We had cavalry charges (one of which was successful – unfortunately against me), heroic musketry, some BUA fighting, and some artillery barrages that did a bit of damage (well lots – to Purps).

Below, Purps’ Frei Korps looking good coming up the road, until all the enemy artillery targeted them and sent them packing on the first turn. Another new unit consigned back to the box before they’d got stuck in.

Something no commander ever wants to see. I underestimated how far Simon’s cavalry could move (damn those Dashing Generals, with their chance to roll those hoity toity double moves!) and was caught in column of march. Scratch one battalion:

At the same time Purps was about to be hit by this lot:

But he saw all the horsemen off in brave style, and was then hit by this lot who had benefited from a couple of double-moves to get round the flank:

Which he also, just about, held off to help us win the battle. 🙂

Medetians and allies, standing their ground:

 

And dithering back and forth:

I was sending them to support Purps’s left flank, which failed to move for the first 5 turns (he rolled a 1 each time!). When he finally got going he flung his newly-painted hussars into range of 4 artillery batteries, and back in the box they went. Two months’ work followed by one blunder. Very funny, so I abandoned him and marched this battalion back to the ranks again.

The game, and the whole day, was great fun all-round, in excellent company.

We’ve got some other ideas for games we can play as an occasional local group, so hopefully there’ll be more to post soon.