After a long while, this is a project I am finally returning to – with an actual plan this time.
I have a lot of figures (all H&R), quite a number of which are already painted. But.. everything needs a minimum of a re-base and most need painting or at least a bit of touching up. A big project then, and naturally other things will need to go onto the back burner to accommodate this change of direction.
I’ll be using a heavily revised variant of the Realtime Wargames FPW rules, ie. retaining the core 6″ grid to govern unit positioning and movement, and unit bases to denote combat effectiveness. This will allow me to play some big battles with simple mechanisms, but of course I’m adding in the period flavour with specific rules for the SYW (and WAS).
The armies will be Prussian and Austrian, with a few Reichsarmee or allied auxiliaries for the latter, and to add a bit of colour and variety. After lots of thinking, prevarication and discussion with a fellow gamer, I’ve finally decided on the unit sizes and basing, which frees me up to get started. I’ve had many of the figures for over 20 years, and some for over 30. It’ll be good to get them ready for action again – hopefully there’ll be enough done for a small game or two next year. My initial target is to have enough to refight Mollwitz, or at least a SYW version of it.
Here are some of the first sample units, testing out the basing and the general look. Lots more to come!
The first Austrian Cuirassier brigade, regiments Stampach and Kalkreuth:
The first infantry battalions for each side, from the Prinz Moritz and Kaiser regiments respectively:
I’ll need some rustic German buildings too, for the villages of Bohemia and Silesia, and have plans to scratchbuild some basic cottages to add to commercially available churches, etc.