Another recent game that provided a lot of fun was a 4 player game set in the Three Musketeers era. A fictional island saw each player’s force come ashore to plunder a stricken ship and steal the King’s pay chest.
Everyone took potshots at each other, and various locals waded in too on occasion. Each player was allowed to hide a few figures beforehand as an advanced party, which could make a sudden appearance to add to the mayhem.
Ali Bitchin (named after a real Barbary Corsair of legend) is besieged in the chapel, after discovering that the chests he’d fought so hard to possess were empty:
Meanwhile, the sneaky Medetians, with Essex Boy in command, conduct a fighting withdrawal having gotten their hands on the real loot that had been hidden in the tavern:
It was nice to give this collection another run out, and as always the GW Lord of the Rings/Legends of the High Seas rules gave a quick and exciting game.
I love the battlefield and the figures, really nice atmosphere!
Would you have a reference for the rules you used? Was it vanilla Legend of the High Seas, or a mix with Lord of the Ring? (Or are those two the same rules?) I’m interested in running skirmish battles / missions in a 17th century setting and researching which ruleset would bring quick and fun games. Thanks!
Thanks Denis, good of you to comment. Response email on its way to you.
Good luck with your gaming.