Campaign background here: https://themedetianwars.org.uk/2020/06/the-rhine-war-of-1855.html
Reluctant to wait for their Prussian and Austrian allies to take the field, and fearing that delay would only lead to more time for Wurttemburg to prepare its defences, Bavaria launched its attack ahead of schedule. Crossing the Danube between Ulm and Donauworth, the Bavarian Korps paused briefly at Heidenheim before crossing the border at noon on 1st July 1855.
With I Korps’ full complement of 24 battalions, 8 squadrons and 12 batteries, plus a further 16 squadrons and 2 batteries in the accompanying cavalry division, the Bavarian army mustered over 24,000 men. Marching as a single body, by mid-afternoon they were approaching the Wurttemburg town of Schorndorf, almost half-way to the capital, Stuttgart.
With lamentable scouting by their cavalry, the Bavarians were somewhat surprised to find their way blocked just short of the town. A division of Wurttemburgers in field defences, though unpleasant, should in hindsight have been expected. However, a contingent of British troops, newly arrived and ready for a fight, was a complete shock!
Although he managed to prepare some field defences at the bridge and likely crossing points, the Wurttemburg commander tried to cover all the options which resulted in him spreading his forces thinly along the river bank. Grateful for the timely arrival of a brigade each of British infantry and cavalry, he deployed them in the centre and as a general reserve. With veterans of the Iron Duke’s battles among the general’s staff, the British cannily took up positions on the reverse slope of the ridge to which they’d been assigned.
By mid-afternoon the Bavarian columns had begun to sort themselves out into assault formation, one division aiming straight up the road to the bridge and the other manoeuvring to threaten the defenders’ centre and right. Despite some reasonably heavy exchanges of artillery fire, this was to be an infantryman’s fight. The river proved to be a minor obstacle and cornflower blue-coated hordes were soon splashing across and into a hail of musketry and cannister. The initial attacks were repulsed but the defenders had suffered casualties too, and as the assaults were renewed, the invaders’ superior numbers began to tell.
Meanwhile the fight for the bridge was intensifying, as 6,000 Wurttembergers attempted to withstand an enemy that outnumbered them two to one. Twice, though, they threw them back over the river, before eventually the defences began to buckle. The invader’s lead brigade lost their commander in the third charge, but they pressed on regardless. Losses were heavy on both sides and the defenders held on tenaciously.
In the final stages of the battle the British cavalry made some limited charges which had success in slowing the attackers down. The Wurttemberg left flank regiment also managed to wheel and put in a spoiling attack too. With the defences around the bridge on the verge of giving way, time was up for the allies.
With casualties mounting the defenders decided they’d done enough and began to retire. Although in the end it was successful, the Bavarian’s last attack ran out of steam and there was no possibility of an aggressive pursuit. Satisfied with the day’s work, their commander ordered them to make camp on the field of victory. Grateful to be allowed to re-group under no real pressure, the Wurttemberg-British force was therefore able to remain between the invaders and the capital…
Game notes:
Rules are a lightly modified version of Realtime Wargame’s Wars of Empire series. Figures are Heroics & Ros 6mm.
I have a combined Wurttemburg-Baden division (loosely based on their 1870 contingents) which I’ll be re-using as each state’s own force, plus that of Hesse-Darmstadt. A brigade of cavalry has just been painted, but arrived too late to participate in the battle. They’ve been sent on scouting duty to Crailsheim to watch the NE border.
The British division is currently lacking half its infantry, which have yet to make it to the top of the painting priority list. Therefore they were ‘still assembling’ in a rear area for this game.
That look really interesting and also bloody awesome! I do like your 6mm stuff and your terrain. Roll on the next game.