Ruins, Generously Donated

The very kind Count Belisarius sent me these plastic ruins that were surplus to requirements. They’re going to fit in very well with my 15mm Frostgrave setting.

They arrived as assembled kits, in shiny black plastic. I based them on cork tile and added some rubble and patches of plaster to blend them in with my existing scenery. I also covered over a couple of electrical cables, presumably they’re originally designed for W40K or similar.

They then received a matt black undercoat, followed by dark grey, light grey and white dry-brushes. This was very quick to do, so they’re all finished within 48 hours of arriving.

Thanks Andy! 🙂

Blotz Mausoleum

This is another simple kit, with some nice detail. It didn’t take any time to assemble, but undercoating it black did – due to all the nice detail!

I left the roof pieces loose as it has an internal tomb feature that’s worth being able to see.

Although designed as a 28mm piece I think it also works fine for 15mm, so into the Frostgrave and general fantasy scenery pile it goes 🙂

Those jungle bases definitely have to happen next…

Blotz Minaret

This is an MDF kit I picked up at Partizan, which I decided would fit well into my Frostgrave scenery collection. Blotz offer the same model in 15mm, 20mm and 28mm. I went for the 20mm one as I thought it would make a more impressive piece for 15mm.

It was relatively easy to assemble, and the online instructions gave a useful tip about putting some weight in the bottom section for ballast. I loaded it with 2p pieces. I may base the model at some point to give it some steps up to the door and a bit more stability.

Some of the upper section needed painting before final assembly, which I realised just in time. It’s the sort of thing I usually spot just after I’ve applied the glue!

A couple of Battle Valor 15mm figures give it a decent sense of scale.

 

 

 

 

 

A Couple of Temples

It’s been a bit slow on the figure painting and gaming fronts lately so I’ve tried to keep going with a few other bits and pieces.

I am working on some base boards, which need to be ready for a big Sharp Practice game at the end of July. They’re not exactly picturesque while being prep’d for painting, but I’l post pics when they’re done.

Meanwhile, I have managed to knock together a couple of pieces that will serve as monuments or temples for various settings. They’ll be nice and big for 15mm Frostgrave, and about right for hiding a few 28mm figures in a skirmish.

They’re made from wine corks, cork tile and styrofoam, like a lot of the other scenery I’ve made this year. The domes are the finials from a recently retired curtain rail. I had my wargamer’s eye on them as I took it down!

Before pic:

Now to finally finish off those jungle bases I’ve been putting off for so long!

More 15mm Frostgrave Scenery

I have finished off a few additional bits of scenery for my Frostgrave set-up. The main piece is a larger bridge, and there are some more rubble piles, columns and stone walkways/jetties too. I added a pit as well, as it’s one of the extra scenery pieces you can use with the Ulterior Motives cards.

The bridge was designed by my wife, who’s taken an interest in Frostgrave and played in the first game (2 crossbowmen on the roof, I ask you…!). I did the construction under close supervision, and added optional leg extensions to allow the bridge to also span taller gaps. It was mostly made from styrofoam, but has an arched cobbled roadway using a sheet of Slaters plasticard.

A couple of drinking fountains:

There are some more bits and pieces I want to do, and I’m still finding it fun so they should happen soon!

15mm Frostgrave – First Game

After all that scenery making it seemed logical to give 15mm Frostgrave a go. So, we played a 3 player game on a 3’x3′ table, using the basic treasure-grab scenario. We had a Chronomancer, an Illusionist and a Thaumaturge, each with a reasonably typical starting warband.

There were a good variety of figures in use, including lots of adventurers/characters, but also some Orcs and even the odd Lizardman as thugs and thieves.

The table was put together fairly randomly, but with plenty of raised areas, especially towards the middle to create an interesting setting to game over. We placed 2 treasure as centrally as possible, the players then placed more 2 each, and off we went!

We were using a few light house rules, designed to encourage a broad use of spells, keep the focus on treasure and the mission, and provide a greater likelihood of random monsters appearing. Apart from the last, which still only generated a single bear, they seemed to work well and everyone was prioritising their spells and movement over just lots of shooting and fighting (although there was a fair bit of that too!)

Crossbows on the roof – nasty!

Anti-crossbowman fog spell:

Cat and mouse in the old courtyard:

Creeping up to the treasure:

The surprise bear was dealt with very efficiently:

General action shots:

The Chronomancer tries a last spell before legging it:

The game took a good while to get through, but everyone needed time to learn the rules and get used to things. I think there were more than 15 different spells cast in all, which provided a lot of variety to the action. Playing against two opponents was a lot of fun and made things very unpredictable.

For me the most dramatic moment was when the Chronomancer’s apprentice managed to cast Scatter Shot, with my wizard and half my warband in range. Only a few cuts and scratches were suffered, but it was pretty worrying at the time! My archer was able to remove the risk of it happening again with a well-placed arrow.

At the end, honours were pretty even in terms of treasure and experience points. We’ll certainly be playing again with these warbands and we have a bit of gold to spend in the meantime!

15mm Frostgrave Scenery

So, after a year or so of being convinced that making a my own 28mm Frostgrave scenery was just too daunting (and a future storage challenge too far), I’ve gone ahead and done it in 15mm instead!

In the end this made a lot of sense. I’ve already got a pretty good 15mm fantasy collection, both for conventional wargaming and for my dungeon game. This includes characters, monsters and some minor scenery pieces. Now, after a January styrofoam, cork and card blizzard I have produced a 3×3 ft ruined playground for wizards and their warbands to explore and fight over.

It was a lot more fun to do than I expected and I’m happy with the outcome so far. There are some more pieces to do, and most importantly there are new base boards to make. The ones in these pictures are my old winter boards and I’ll be going for something with cobbles in the future. Hopefully February will see all this finished.

I’ve had a solo test game and the 15mm figures certainly help make the whole set-up seem grander and more imposing than I would have been able to achieve in 28mm. Modelling buildings and ruins in this scale is also a lot more forgiving. I’m a basic level modeller and happy to try for a consistent look rather than finely miniaturised architecture.

Some of this scenery can also be used with my dungeon game, and for future plans for a Dark Ages/Middle Earth hybrid skirmish setting – ruins of Rome, Arnor, etc.

I’ll post more pics as I finish new bits, and hopefully some in-game shots soon.

 

 

More Frostgrave Shenanigans

Early January saw the follow-on game over at Simon’s, and a very entertaining clash it was. We played the first scenario from ‘The Hunt for the Golem’ mini-campaign in the Folio book. Fortunately for us the very nasty Granite Golem didn’t actually make an appearance, but that didn’t mean there weren’t a good few casualties…

The table was another visual treat, and great fun to play on.

We’d learned a few things from game 1 in December, and certainly had a better knowledge of the rules this time around. We both focused our wizard and apprentice on attempting to cast spells, to obtain as much experience as possible. Early on we both cast Fog to block the best lines of sight for our respective sharpshooters. There were also successful, and creative, castings of Mind Control, Imp and Transpose which produced some good moments. We both made use of raised Zombies too, with my tame undead Alan (sorry Robbie!) making a useful comeback.

Some of the other highlights included Simon’s archer shooting his own man in the back of the head (he was involved in a fight with 2 of mine, so the odds were he’d hit an enemy…). There was also his Barbarian, my nemesis from game 1, taking on half my warband and doing pretty well, until the 4th wounding blow finally brought the big sod down. He survived the post-game roll though, so unfortunately he’ll be back. There were a few random encounters, which were survived in the main, and plenty of shooting, fighting and general creeping around looking for loot.

I took fewer casualties this time, although a couple will sit out the next game. We both gained 2 more levels, some cash, and a few bits of magic. There’s some levelling up and spending to do before the next game, which is hopefully going to happen soon. More then.

A Second Go at Frostgrave

At the weekend Goat Major invited me over for a game of Frostgrave, which we played once before and had a lot of fun with. As it had been a long time since the first game we decided to simply start again, both using pretty much the same warbands as before.

Mine is based around a Necromancer, who has suitably motley followers, including his (when successfully raised) pet Zombie, Alan. GM’s lot are an Arabian looking mob led by an Enchanter on a magic carpet.

The scenery was awesome as before, a complete setting with everything gelling together and making a very challenging landscape to fight over. Lots of obstacles, cover and height changes are important in this game, and allows you to clamber and hide to your heart’s content. Clearly there’s no frost involved here, but the game’s the same whatever the setting. We played the Silent Tower scenario, but I spent most of my time just trying roll above a 5 on the cursed d20.

We took a while to get back to understanding the rules properly, but after a few oversights we had a very entertaining game. Although I managed to get half the treasure off the board, I left 80% casualties behind. Fortunately I made all but one of the post-game survival rolls for them, so it wasn’t all bad. GM made it to the tower to get additional experience points, and if it hadn’t been for his apprentice getting gored to death by a randomly encountered Boar, he’d have won by an even bigger margin.

Despite a fair few casting failures we managed to deploy quite a few spells between us, which of course is what Frostgrave is all about. After the game we rolled up the results of our scavenging and now have a bit of money to spend, and some options to play with. Hopefully we’ll pick this up again in January for some more fun. Thanks GM for the excellent hospitality!

 

 

Ice Demons – Cos ‘Tis the Season

I’ve had these Demonworld figures for a few years, having bought them on ebay when the range was out of production. Although I prep’d and based them at the time, I’ve only just now painted them. They didn’t take very long, so as always it’s a mystery why I kept putting them off!

I decided that they’d look best in icy colours, and I’ve dry-brushed the bases with white over the top of my usual green/brown.

They’ll be used in my 15mm Dungeon game as big demons, and potentially in 25/28mm Frostgrave as man-sized demons.